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We don’t have a release date for the Wii U version yet, but we will keep you posted. A map and optional hints will also show up on the GamePad screen. The GamePad rumbles and makes lovely sounds (make sure you have the volume all cranked up on it!), and it just feels amazingly tactile – like you’re actually holding the objects in your hands.”Īpart from this, the three defining features of the Wii U version will be the GamePad Touchscreen, the Encyclopedia, and NoteTaking. “For example, if you find something in the forest that you can spin or rotate, you’ll physically rotate the GamePad, with really finely tuned controls. “Unlike the PC-version, which used cursor controls to interact with puzzles and contraptions, we now use custom motion controls for almost every puzzle,” Simogo explained. It’s hard to imagine that it was not made for Wii U originally – that’s how home it feels.” “The game has been totally rebuilt for the platform, with the Wii U GamePad tightly integrated into the game. So we’ve worked together with someone we knew we could trust to do this – our friends Dakko Dakko. 'We thought it would be neat to follow up the tradition of having an acoustic song by Jonathan for this project, just as all of our previous games, and the. “We knew that we wouldn’t want to hand Year Walk off to a porting studio, yet we wanted a fresh view on the game to make it feel new, exciting and home on the platform. Translated from the Swedish, Årsgång literally means 'year walk.' Bound by a set of strict rules, year walking was an ancient Swedish phenomenon with the purpose of seeing the future. “No, this is not a simple port,” the developers said. On the developer’s blog, Simogo discussed the difference between the Wii U version of “Year Walk” and past releases. The Wii U version will also not just be a simple port. ![]() However, this walk is not like usual Årsgångs, as you will encounter multiple supernatural beings throughout your journey. Based on the old Swedish tradition called “Årsgång,” the game will see you play the role of Daniel Svensson, who engages in the Swedish tradition of year walking one night. #Year walk swedish tradition Pc#I hope we see a lot more like it.Year Walk, the hit indie puzzler game that originally released on iOS in 2013, and PC and Mac in 2014, will be coming to Wii U this year, when it hits the console in Fall 2015. If you have an iPad, give Year Walk a go. ![]() I can’t give you too many details without spoiling it, but it’s hard to imagine this game running on any other platform. Year Walk is a native citizen of mobile, and its design works because of this deep understanding of the types of interactions that only a mobile device can provide. Everything from interesting multi-touch puzzles to the presentation of the world itself to the integration of the companion app fits naturally with the host platform. This isn’t just a horror game on a tablet, it’s a tablet horror game. What makes Year Walk so special is that the core gameplay has been architected around a tablet interface. All in all, the design is solid, interesting, innovative, but not revolutionary. It’s a little bit light on the horror aspects, to tell you the truth, though horror is by far the best genre to describe this game. The art and sound is very strong, and the story is very interesting (though I can’t tell you why). It has some flaws–I’m not sure about swiping down to move forward and several of the puzzles are just pattern memory things–but they are minor. #Year walk swedish tradition download#The game even has a companion app that explains in more detail the mythical characters that appear in the game, and you really must download that as well.Īs far as horror games go, Year Walk is pretty good. You’ll explore a confusing landscape by scrolling and swiping to move in first person, and along the way puzzles will present themselves. The premise involves an ancient Swedish tradition of “year walking,” walking through the forest at night on a certain day of the year after fasting in order to have a vision of the future. Recently Swedish developer Simogo has released Year Walk for iOS devices, and it’s pretty dang awesome. ![]() Don’t even get me started about Dead Space Mobile. #Year walk swedish tradition android#Other than End Night and amateur-hour Slenderman knock-offs, serious attempts at horror are all but nonexistent on Android and iOS. There are a number of zombie shooters, a bunch of Halloween-themed games, and some interesting text adventures, but very little designed to actually scare you. Given the tremendous glut of mobile games available today, it surprises me that there aren’t more horror games. ![]()
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